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These weapons are obtained by picking up weapons dropped by a downed foe or from those scattered around the various maps.Multiplayer gameplay, both competitive and co-operative, was introduced in the sequel, Uncharted 2: Among Thieves.And, in a perfect world, these programmers, and the manufacturers who made these devices, would all be bankrupt. The other side of this is, of course, Genius Programming.For similar, usually gaming-specific issues, see also Artificial Stupidity and Game-Breaking Bug.In a perfect world, we wouldn't have programmers who constantly assumed that any simple task is a gargantuan effort that requires the importation of several processor-heavy, 100-megabyte libraries just to set up.In a perfect world, machines capable of performing 2 billion complex calculations per second wouldn't be brought to their knees by spin-locks and memory leaks.Uncharted 4: A Thief's End sees Nate journey to the Rossi estate in Italy, a cathedral in Scotland, several locations in King's Bay, Madagascar and several uncharted islands in the Indian Ocean not too far off from Madagascar.
They are pursued relentlessly by pirates led by Eddy Raja and later on by a group of mercenaries led by Gabriel Roman and Atoq Navarro.You'd think it would be simple to program something to do something simple.Despite what some people may tell you, you're often right.See also Idiot Design for when the idiocy isn't limited to shoddy programming. Using Microsoft's unusual naming and categorizing strategy, you have to figure out where your features went, which is especially difficult if you aren't sure what the new version calls it, or if it was removed entirely.Uncharted is an action-adventure third-person shooter platform video game series developed by Naughty Dog and published by Sony Interactive Entertainment for Play Station consoles.